3 animation techniques UX designers need to know

If you look five years back, the use of animation and motion in user interfaces was considered a crime rather than a best practice. It was associated with flashy websites, jumping popups and blinking buttons. But this has changed tremendously over the last year – for three reasons.

  • Hardware is ready: Mobile devices are equipped with strong processors and GPUs
  • Software is ready: Browsers are way more powerful than ever before with animations working across them (more or less). Front-end frameworks allow for some heavy lifting, along with HTML5 and CSS3 catering for dynamic animations. There's also been a rise in JavaScript animation libraries.
  • Designers are ready: Previous generations of designers were more likely to come from communication design which follows a rather static way of thinking. The newer generations of UI/UX designers already got in touch with motion design during their college education. Plus, since the introduction of the iPhone and mobile apps, many designers gained some experience with the possibilities of dynamic animation.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

TOPICS

The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

Latest in UX & UI
A screenshot of the new YouTube UI
Yes, YouTube has a new UI. Yes, it's terrible
Adobe XD logo
It seems Adobe's given up on UI design (for now)
UX revolution
From 2D to 3D: How brands can harness the latest UX/UI revolution
Screenshot of busy webpage full of graphics and different fonts
Designing websites for accessibility: 5 common errors to avoid
Free Figma subscription offer with a UX design course
Get a free Figma Pro subscription with our online UX design course
A graphic saying 'an insider's guide to UX and UI with Figma, on Wednesday 1 November 1-2pm (GMT)
Free webinar: An insider's guide to UX and UI with Figma
Latest in Features
Tesla logo
The history of the Tesla logo: from car badge to global tech brand
Nintendo and AI art; a vibrant illustration showcases a large group of popular video game characters, seemingly from the Mario franchise
Mario and Zelda creator rejects AI to "find what makes Nintendo special" – what we can all learn from Shigeru Miyamoto
Selection of Guinness ads throughout the ages
The best Guinness adverts of all time – from the toucan to a singing pint
Tina Touli headshot
"The 9 to 5 work routine was draining my creativity”: a day in the life of Tina Touli
Promise Mascot Agency;
How Ikumi Nakamura's 'art bible' helped create Promise Mascot Agency's grotesque mascots, and why collaboration in indie game development is vital
Stanley 'Artgerm' Lau discuses AI; a digital illustration showcases a stylised female figure, reminiscent of a comic book superhero, likely Supergirl, with vibrant colours and a dynamic pose
"In the future, there will be fewer artists like me – real artists" says Stanley 'Artgerm' Lau as he reflects on the dangerous impact of AI on art