Unreal Engine
Latest about Unreal Engine
![Alone in the Dark; a haunted manor house](https://cdn.mos.cms.futurecdn.net/FXZnEdphwrhLBWDitCFRdC-320-80.jpg)
Art director Rikard Ryberg explains why Alone in the Dark's horror is "grounded" in realism
By Ian Dean published
The design inspirations and tech challenges behind Alone in the Dark.
![HaZ Dulull](https://cdn.mos.cms.futurecdn.net/LhTjXejgCGuYEJxoh5vAR8-320-80.jpg)
Vertex 2024: see how HaZ Dulull blurs the line between film and video games in Unreal Engine
By Joseph Foley published
The producer, director and HaZimation co-founder will discuss his transmedia approach to producing IP in movies and games.
![Dune Awakening concept art; a large sandworm emerges from the desert](https://cdn.mos.cms.futurecdn.net/PGRG9VreNQ2Bd27jPSpSvL-320-80.jpg)
Dune: Awakening's beautifully evocative concept art teases the year's hottest new Unreal Engine 5 game
By Ian Dean published
Dust off your PS5.
![Game remakes by Nightdive Studios ; stormtroopers from Star Wars Dark Forces](https://cdn.mos.cms.futurecdn.net/YiikoAknqRPHbhqa5M9nb5-320-80.jpg)
Nightdive Studios are masters of retro game remakes - this is how it's done
By Lewis Packwood published
Here's how the best retro game remakes are made.
![Brothers A Tale of Two Sons Remake review; two characters sit on a bench overlooking a coastline](https://cdn.mos.cms.futurecdn.net/zkJzCoaDLC4Q7fJMwhrJ9B-320-80.jpg)
Brothers: A Tale of Two Sons Remake review: a beautifully Grimm revamp
By Ian Dean published
Bringing back all the feels.
![An image of a digital twin of a car](https://cdn.mos.cms.futurecdn.net/9hz3pFNfXeWipFWXWFWY68-320-80.jpg)
Everything you need to know about digital twins
By Lydia Taylor published
Lydia Taylor explains the advantages and applications of this emerging tech for creating diverse brand design assets.
![Brothers: A Tale of Two Sons Remake; two boys hug](https://cdn.mos.cms.futurecdn.net/u6osSVAMnReqCezeRbmWAR-320-80.jpg)
Brothers: A Tale of Two Sons Remake - 'breathing life and depth' into a cult classic
By Ian Dean published
How Unreal Engine 5 is enhancing a game design classic.
![Nightingale art director interview; people walk on a stormy beach, a shipwreck in the distance](https://cdn.mos.cms.futurecdn.net/amEusxqaK6JVVqiXmVyjh3-320-80.jpg)
Unreal Engine 5 is the "highest form of sorcery" says Nightingale's art director
By Ian Dean published
Inflexion Games's art director Neil Thompson takes us behind the curtain of the Fae Realms.
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