Tutorial
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Building the characters of The Garfield Movie with Ziva Real Time
By 3D World staff published
Thomas Hardy explains how DNEG Animation used Ziva on The Garfield Movie.
How to paint portraits with urban style in Procreate
By Alvaro Escobar published
Bring a touch of street chic to your artwork as Alvaro Escobar explains his process for creating expressive, stylised portraits
How to create an amber material in Blender
By Pietro Chiovaro published
Modelling a realistic material.
How to model Fallout's ferocious deathclaw in ZBrush
By Marcus Whinney published
Sculpt and render a Fallout-inspired creature using ZBrush, KeyShot and Photoshop.
How to make an artist website
By Joe Foley published
A step-by-step guide to how to build an artist website and promote your work online.
How to concept a game scene in Blender
By Kay Tang published
Video game artist Kay Tang shares the process behind creating a grimly unnerving sacrificial scene from her personal universe.
How to draw a scene in graphite
By Nik Henderson published
Drawing a whimsical aviation scene in graphite – from thumbnail to final.
How to use Unreal Engine for compositing
By Lance Evans published
We test out whether Unreal’s much-vaunted new motion graphics tooling can match up against After Effects.
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