Software
Latest about Software
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A practical guide to using AI in architecture
By Ian Dean published
Breaking workflow bottlenecks.
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Game art careers: how outsourcing studios are helping to make games from Halo to Borderlands
By Chuck Byas published
Production director Chuck Byas explains how game art creation is changing.
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Get limited-time free content for Unreal Engine
By Joe Foley published
The Fab Store has resurrected the UE Marketplace's Sponsored Content Program.
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Want to make games in Unreal Engine 5? Sign up for the next Unreal Fellowship
By Joe Foley published
Epic Games' next bootcamps will run in March and May 2025.
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Revenge of the Savage Planet: beautifully animated nonsense
By Ian Dean published
Designing comedy in games is hard, but Racoon Logic is making it look easy.
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The best animation software: reviewed and tested by professional 3D artists
By Paul Hatton published
Find the best animation software for bringing your creations to life
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GIMP 3.0 review: 20 years on from 2.0, has GIMP kept up with the times?
By Lance Evans published
The granddad of open-source pixel art has finally reached the big 3.0. We've tested it extensively.
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Midjourney Patchwork wants to be more than just an AI image generator
By Joe Foley published
From AI art to AI storytelling.
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