rendering
Latest about rendering
The best game development software to learn how to make a video game
By Paul Hatton published
The best game software for beginners, hobbyists and professionals.
How Unreal Engine 5’s MetaHuman tech has enabled River End Games to elevate its storytelling for Eriksholm: The Stolen Dream
By Ian Dean published
"I love that there are always new frontiers to explore."
What to expect from Blender in 2025 - what's next for the popular 3D art app?
By Ian Dean published
The new features, tools and projects to shake things up for 3D artists.
Making the VFX of Mufasa: The Lion King has been "very personal" - how the 1994 movie, Unreal Engine and pride in the craft brought the prequel to life
By Ian Dean published
MPC's Audrey Ferrara explains why this one mattered.
2025 will be a surprisingly positive year for 3D art as 'AI will disappear into the background'
By Ian Dean published
Experts see the bright side of the new year.
Maxon acquires model asset creator Laubwerk - what does it mean for 3D artists?
By Tanya Combrinck published
Laubwerk's large plant model library is now available for Cinema 4D, but there's a catch.
“The challenge was to create a cool character design”: concept artist Marco Teixeira reveals the techniques and inspiration behind his superb 3D character render
By 3D World staff published
Marco Teixeira explores a personal piece that resonates with Brazilian culture and influences to create an appealing portrait
“One of the best creative experiences of my life, working with such an amazing artistic crew” – how VFX artist Pejman Rajabi and friends created a heartfelt tribute to Super Mario
By 3D World staff published
Pejman Rajabi explains how his crew of expert artists put their own twist on a classic video game character
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