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How to sculpt a reptilian creature using ZBrush, Maya and Substance 3D
By Richard Jusuf published
Use a mix of software to craft a production-ready character.
How to tell a story in an image
By Tanya Combrinck published
Four artists discuss using visual elements to imbue their work with personal and universal human stories.
Uncovering the secrets behind Rebel Moon: Part One – A Child of Fire
By Trevor Hogg published
Production designers Stephen Swain and Stefan Dechant discuss bringing Zack Synder's world to life.
How to create realistic game interiors in Unreal Engine 5
By Maxim Dorokhov published
Maxim Dorokhov shows how to make realistic gaming interiors in Unreal Engine 5, using the apartment from Silent Hill 4.
Minimalist website design: 12 striking examples
By Creative Bloq Staff, Mark Billen published
These minimalist site designs prove that less can be more.
"Animation and art runs through us all": Inside the world of Bomper studio
By 3D World staff published
Catching up with Emlyn Davies and Mark Procter of Wales-based animation studio Bomper on its 10th anniversary.
"It’s about finding the balance": A day in the life of visual development artist Chrystin Garland
By ImagineFX staff published
The artist fills us in on her daily spree of creative endeavours, from painting to creating cosplay costumes.
Inside the art of Annibale Siconolfi
By Paul Hatton published
The Italian artist’s architectural background, the design philosophies behind his work, and why he’s a supporter of NFTs.
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