game development
Latest about game development
![Move Live](https://cdn.mos.cms.futurecdn.net/sWZ7tdWBYRAwsuLqLon7eG-320-80.jpg)
This AI tech has me rethinking the future of motion tracking
By Paul Hatton published
Move Live is transforming live performances and shopping experiences like never before
![A Quiet Place: The Road Ahead story trailer; a person holds a finger to their mouth](https://cdn.mos.cms.futurecdn.net/cdMTRXKj4GHJYM3qLgkXYk-320-80.png)
Whisper it, but A Quiet Place: The Road Ahead could be the year's creepiest game
By Ian Dean published
The new story trailer has me on edge.
![Resident Evil 9 announced; a man in a cap](https://cdn.mos.cms.futurecdn.net/eb244JqS3BJRzGF692Dw35-320-80.jpg)
No biggie, just Capcom quietly announcing Resident Evil 9
By Ian Dean published
There's a port of Resident Evil 7 coming to Apple mobiles, too.
![Super Pocket Atari and Technos retro game handhelds announced; a game handheld with a wooden design](https://cdn.mos.cms.futurecdn.net/4AGKwuGXvjE5uuiqVA445h-320-80.jpg)
I love the 1970s design of Evercade's new Atari Super Pocket retro console
By Ian Dean published
There's a Technos retro game handheld too.
![BAFTA Young Game Designers](https://cdn.mos.cms.futurecdn.net/Rwjq4QSGqBGpM6hFgTVZST-320-80.jpg)
Discover the winners of this year's BAFTA Young Game Designers
By Joe Foley published
The awards aim to inspire the gaming talent of the future.
![Using RADiCAL plugin for Unreal Engine to motion capture an animated character, by Paul Hatton](https://cdn.mos.cms.futurecdn.net/bdfKryVnKdhXijbXPnfqvB-320-80.jpg)
How to animate a character with mocap
By Paul Hatton published
Paul Hatton transfers motion-capture data to a digital character model using RADiCAL Live with Unreal Engine 5.2.
![Little Big Adventure retro game; a character holds a glowing orb](https://cdn.mos.cms.futurecdn.net/rB5Vw53dWmuaojyZnXBMah-320-80.jpg)
Little Big Adventure: Twinsen’s Quest rekindles my love of 90s design
By Ian Dean published
Watch the cult retro adventure game's first trailer.
![History of open world game design on PlayStation; characters from video games, including Spider-Man](https://cdn.mos.cms.futurecdn.net/fs7SUTMXus26iAKHKBX87h-320-80.jpg)
History of open world game design on PlayStation
By Jeremy Peel published
Unpacking the history of the open world from PS1 to PS5.
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