game development
Latest about game development
Making Moons of Darsalon "was a gamble" reveals solo indie game developer Dr Kucho
By Ian Dean published
The Unity-made retro game has some very advanced tech - here's how it was made.
I can't get enough of this viral trend of posting indie game main menu UI designs
By Joe Foley published
That is all.
A Quiet Place: The Road Ahead review - feels like a missed opportunity (and oddly relaxing)
By Ian Dean published
A slow trundle towards a soggy end.
Viewfinder's Sophie Knowles reflects on her BAFTA Breakthrough, joking how it's "weird" to be associated with Tom Holland and Florence Pugh
By Lewis Packwood published
The indie game's lead artist puts things in perspective.
Only video games "force people to live in your drawings for hours at a time"
By Lewis Packwood published
BAFTA Breakthrough art director Fred Hoffman explains why games are the ultimate canvas.
Stalker 2: Heart of Chornobyl review: gloriously gloomy use of Unreal Engine 5
By Steve Boxer published
Forged in adversity, this Ukrainian-developed shooter delivers a beautiful open-world survival-shooter like no other.
Black Myth: Wukong's Beth Park says AI removes the "human, chaotic emotion" from game performances
By Ian Dean published
The BAFTA Breakthrough creative speaks out.
Why Dragon Quest III HD-2D Remake's 'zombie tech' is the future of retro-gaming
By Steve Boxer published
Square Enix's remake hits the sweet spot I never new existed.
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