game development
Latest about game development

How Blades of Fire flies in the face of modern video game aesthetics
By Ian Dean published
MercurySteam's Enric Álvarez reveals how Frank Frazetta and Gustave Doré have influenced this new PS5 game.

How the new fantasy world of video game Absolum was created in collaboration with an animation studio
By Alan Wen published
Supamonks' Maxime Mary discusses comic influences and the challenge of merging animation and game design.

The Midnight Walk is a 'cosy' stop-motion horror game completely made by hand
By Alan Wen published
Indie devs Moonhood's Klaus Lyngeled and Olov Redman have 3D scanned hundreds of hand-crafted models.

What's a boomer shooter – and is it even the right term?
By Joe Foley published
It seems the silly gaming genre description is here to stay.

Clair Obscur: Expedition 33 review: a brilliantly weird, utterly unique game
By Lewis Packwood published
More than eye candy.

Onimusha 2: Samurai’s Destiny Remaster hands-on: ahead of its time
By Ian Dean published
A timely reminder of how artful video game visual design can be.

Playdate makes video game releases feel like a TV series with the release of season 2
By Joe Foley published
And it's the perfect solution if you can't get a Nintendo Switch 2.

"It’s a takedown of the AI bros owning the narrative in our daily feed": creative director Guus ter Beek on his satirical game ChadGPT
By Joe Foley published
AI may have benefits – but we could do without the chads.
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