game art
Latest about game art

How Blades of Fire flies in the face of modern video game aesthetics
By Ian Dean published
MercurySteam's Enric Álvarez reveals how Frank Frazetta and Gustave Doré have influenced this new PS5 game.

Crafting the imaginative, evolving environments of Guild Wars 2 "affords us so much creativity"
By Ian Dean published
ArenaNet's Tami Foote explains why making game art for this iconic MMO is a joy.

The new Content Authenticity web app launches at Adobe MAX London: can it solve one of AI art's biggest problems?
By Ian Dean published
Andy Parsons tells me that Adobe is here to protect artists.

The Midnight Walk is a 'cosy' stop-motion horror game completely made by hand
By Alan Wen published
Indie devs Moonhood's Klaus Lyngeled and Olov Redman have 3D scanned hundreds of hand-crafted models.

What's a boomer shooter – and is it even the right term?
By Joe Foley published
It seems the silly gaming genre description is here to stay.

How the Guild Wars 2 game art team overcome technical limitations to craft character art with heart
By Ian Dean published
"Players can feel the love and care that goes into everything we do," says lead character designer Adam Hogseth.

Clair Obscur: Expedition 33 review: a brilliantly weird, utterly unique game
By Lewis Packwood published
More than eye candy.

Onimusha 2: Samurai’s Destiny Remaster hands-on: ahead of its time
By Ian Dean published
A timely reminder of how artful video game visual design can be.
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