Creatures
Latest about Creatures

How Wicked's terrifying flying monkeys were created
By James Clarke published
ILM made them incredibly lifelike.

31 pieces of spellbinding Wicked concept art, from flying monkeys to the epic Emerald City
By Ian Dean published
I'm bewitched by ILM and John M. Chu's vision for Wicked's design.

Why Defying Gravity was Wicked's "most difficult sequence" to film
By James Clarke published
Cynthia Erivo was committed to the visual effects spectacle.

Digital art to inspire: 21 digital artists you need to know about
By Tanya Combrinck last updated
These incredible digital artists will inspire you.

How Eternal Strands' complex chaos was made possible
By Alan Wen published
Game director Frederic St. Laurent and CTO Louis Tremblay discuss using Unreal Engine 5's tools and artistic choices.

Alien: Rogue Incursion's terrifying Xenomorphs are a “happy accident” reveals the game's art director
By Ian Dean published
How the game’s world design created a shockingly real predator.

The essential digital art and design skills every creature designer needs
By Ian Dean published
Sojin Hwang, associate art director on New World: Aeternum, reveals what you need to make it in the games industry.

Crafting the complex creature art of New World: Aeternum
By Ian Dean published
Associate art director Sojin Hwang takes us on a design deep dive into Amazon Games' new launch.
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