Concept Art
Latest about Concept Art
The Cabin Factory review: one frightfully good idea, masterfully done
By Lewis Packwood published
If only these haunted walls could talk.
How 2D digital art and 3D animation workflows are merging
By Tanya Combrinck published
From concept art to VFX and animation, studios and individual artists alike now merge 2D and 3D art techniques.
Alien: Rogue Incursion's terrifying Xenomorphs are a “happy accident” reveals the game's art director
By Ian Dean published
How the game’s world design created a shockingly real predator.
"Unity and Unreal have enabled a far greater variety of art styles to emerge": how game art and design is in good place
By Ian Dean published
Lighthouse Games' Christopher Payton discusses state of game art, the industry, and how you can make your big break.
Crafting the complex creature art of New World: Aeternum
By Ian Dean published
Associate art director Sojin Hwang takes us on a design deep dive into Amazon Games' new launch.
How to create concept art: 15 tips from a Marvel Studio artist
By Rodney Fuentebella published
Rodney Fuentebella shares the top tricks he’s learned working on major movies and shows.
How to turn a 2D concept into an incredible 3D-printed figure
By Emily Chapman published
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display.
The artistic journey behind making Dustborn's dystopian, stylised American roadtrip
By Ian Dean published
Art director Christoffer Grave interviewed.
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.