Twinmotion 2022.2 review: is it now the best 3D visualisation tool?

We dig into the latest raft of updates to a seminal 3D creation tool in our Twinmotion 2022.2 review.

Twinmotion 2022.2 review sample image by Julian Hartinger
(Image: © Julian Hartinger)

Our Verdict

This release is a solid improvement and strengthens Twinmotion's position in a highly competitive market. Additions to assets, rendering and lighting alongside performance improvements will be well received by existing and new users alike.

For

  • Huge number of off-the-shelf models
  • Improved rendering and lighting
  • Good roadmap of planned features

Against

  • Can be unstable with complex scenes
  • Expensive hardware required for best results

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Twinmotion is a real-time 3D visualisation tool, one that's used for a host of different applications, but is particularly popular for game art and game development, as well as architectural design. Owned by Epic Games since a 2019 acquisition, it's free for anyone to download and use on an indefinite trial basis to create non-commercial content. Commercial users, meanwhile, are charged a one-time premium of £450/$499. 

As a result of Epic Games’ aforementioned acquisition of Twinmotion, we are now seeing their fingerprints all over it. The clearest example of this is that they are considering a future integration of MetaHuman, which was launched by Epic Games this past year. Overall development has been focused on its positioning in the broader visualisation pipeline with BIM preceding it and Unreal Engine coming after it.

The Verdict
9

out of 10

Epic Games Twinmotion 2022.2

This release is a solid improvement and strengthens Twinmotion's position in a highly competitive market. Additions to assets, rendering and lighting alongside performance improvements will be well received by existing and new users alike.

TOPICS
Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. 

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