Review: Modo 10.2

The final update to Modo 10 is here; has its staggered release been a success?

Our Verdict

Modo 1.2's new features are a welcome addition, but new users will find it all a bit of an uphill struggle.

For

  • New tools, enhancements and options
  • UI improvements
  • Deformers can be cached

Against

  • Viewport speed leaves something to be desired
  • Still not an especially friendly package

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With this third and final instalment in its Modo Series, Foundry has tightened up the ship with a range of improvements to some of the core toolsets within Modo: mainly its procedural modelling capabilities.

MeshFusion, the unique boolean modelling system, has had a major overhaul. It now sports a much more intuitive UI, which doesn't rely on the old tree system (for power users, the schematic view is still available). Instead there is a clear set of icons that denote mesh use, whether it's to be a Primary (visible) or Subtractive Trim or Intersect Trim. 

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The Verdict
7

out of 10

Review: Modo 10.2

Modo 1.2's new features are a welcome addition, but new users will find it all a bit of an uphill struggle.

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Mike Griggs

Mike Griggs is a veteran digital content creator and technical writer. For nearly 30 years, Mike has been creating digital artwork, animations and VR elements for multi-national companies and world-class museums. Mike has been a writer for 3D World Magazine and Creative Bloq for over 10 years, where he has shared his passion for demystifying the process of digital content creation.

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