Nvidia Iray review: a physically based rendering solution for Nvidia die-hards

Physical lighting and materials take centre stage in this renderer from Nvidia.

Nvidia Iray camera effects help with post production
(Image: © Nvidia)

Our Verdict

As you'd expect, fast results are only possible with the newest Nvidia RTX-based hardware, which can get really expensive. There are also better GPU renderer alternatives such as Redshift. Nvidia Iray does have the benefit of being able to utilise Nvidia technology such as OptiX but that's the case for other renderers too. That means there isn't much that makes Iray stand out over and above other more capable and established renderers.

For

  • Backed by Nvidia
  • Physically based
  • Includes great denoising

Against

  • Needs top-class RTX cards
  • Not as established as other alternatives

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Iray system requirements

OS: Windows 64-bit
Processor:
64-bit Intel/AMD multi-core processor.
Min. memory: 16 GB RAM, recommended 32 GB RAM
GPU: NVIDIA RTX video cards
GPU memory: 4GB VRAM

Nvidia Iray is a physically based rendering technology that generates photorealistic imagery. It does this by utilising AI denoising, CUDA technology, NVIDIA OptiX, and Material Definition Language (MDL). 

The Verdict
7

out of 10

Nvidia Iray

As you'd expect, fast results are only possible with the newest Nvidia RTX-based hardware, which can get really expensive. There are also better GPU renderer alternatives such as Redshift. Nvidia Iray does have the benefit of being able to utilise Nvidia technology such as OptiX but that's the case for other renderers too. That means there isn't much that makes Iray stand out over and above other more capable and established renderers.

Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. 

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