Horizon Call of the Mountain review: shows off PSVR 2 perfectly

A physical workout for PlayStation VR 2 gamers.

PSVR 2 Horizon Call of the Mountain; a hand reaches for a rope
(Image: © SCEE)

Our Verdict

Horizon Call of the Mountain on PSVR 2 may feature barebones combat but this doesn’t get in the way of the genuinely interesting clambering to be had throughout the story. If you're looking for a game to showcase everything your new PlayStation VR 2 can do, Horizon Call of the Mountain is the game to buy.

For

  • All of PSVR 2's tech is out to use
  • Technically very impressive
  • A physical and rewarding game

Against

  • Less a game, more an experience

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You’ve got to hand it to Horizon Call of the Mountain, when it comes to making you put your digits to work few games are quite as good as this clamber-’em-up. While it might be a bit of a one-trick Strider, that trick is constantly presented in new and interesting ways across its lengthy (especially for a VR title) single-player campaign.

Horizon Call of the Mountain is one of those classic first-party launch games that manages to showcase and make use of every piece of new tech, in this case its PSVR 2's haptics, eye-tracking, and more (read more in our 'PSVR: everything you need to know' guide. It's the kind of game developers will look at and be inspired by, a kind of template for future PSVR 2 games to make use of and reference.

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The Verdict
8

out of 10

Horizon Call of the Mountain review: shows off PSVR 2 perfectly

Horizon Call of the Mountain on PSVR 2 may feature barebones combat but this doesn’t get in the way of the genuinely interesting clambering to be had throughout the story. If you're looking for a game to showcase everything your new PlayStation VR 2 can do, Horizon Call of the Mountain is the game to buy.

Oscar Taylor-Kent
Editor, Play Magazine

PLAY editor Oscar Taylor-Kent first joined Official PlayStation Magazine in 2018, and was involved with the long-standing mag’s rebrand into PLAY before becoming editor. Despite being a PlayStation expert (and noted PS Vita apologist), he’s got fingers on many buttons, having also written for GamesRadar, SFX, PC Gamer, Kotaku, Waypoint, Official Xbox Magazine, GamesMaster, PCGamesN, and Xbox to name but a few. When not knee deep in character action games, JRPGs, and visual novels, he’s often found reading books, manga, or binging anime. His current favourite games include Devil May Cry, Persona, Ace Attorney, and Hakuoki.

With contributions from