Elden Ring review: the open world soulsborne impresses

Elden Ring is one the best games you'll play, ever.

5 Star Rating
Elden Ring review; a knight slumps over in the saddle in a horse
(Image: © FromSoftware / Bandai Namco)

Our Verdict

Elden Ring needed to be fresh and bold, and it succeeds, putting you in charge of your own adventure. However the open world has some uneven terrain. But the classic soulsborne game design fits neatly into an open world, and the iconic art direction of the FromSoftware and Hidetaka Miyazaki's team is more dramatic than ever before. Epic.

For

  • Innovative game design
  • Combat is deep and meaningful
  • Beautiful art direction

Against

  • The open world can feel repetitive

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Elden Ring is a game unlike anything else you'll play. This team-up of legendary game director Hidetaka Miyazaki and fantasy author George RR Martin sets a new benchmark for role-playing games and open-world adventures.

Shield up, sword at the ready, we’re exploring the ramparts of Stormveil Castle. As I think I'm on a roll, I'm jumped by eagles with knives on their feet who drop bombs. Before I can flee, a knight with a powerful wind attack intercepts. I died. But instead of grinding out the sequence, Elden Ring helps me 'get good' by making exploring part of the loop.

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The Verdict
10

out of 10

Elden Ring

Elden Ring needed to be fresh and bold, and it succeeds, putting you in charge of your own adventure. However the open world has some uneven terrain. But the classic soulsborne game design fits neatly into an open world, and the iconic art direction of the FromSoftware and Hidetaka Miyazaki's team is more dramatic than ever before. Epic.

TOPICS
Oscar Taylor-Kent
Editor, Play Magazine

PLAY editor Oscar Taylor-Kent first joined Official PlayStation Magazine in 2018, and was involved with the long-standing mag’s rebrand into PLAY before becoming editor. Despite being a PlayStation expert (and noted PS Vita apologist), he’s got fingers on many buttons, having also written for GamesRadar, SFX, PC Gamer, Kotaku, Waypoint, Official Xbox Magazine, GamesMaster, PCGamesN, and Xbox to name but a few. When not knee deep in character action games, JRPGs, and visual novels, he’s often found reading books, manga, or binging anime. His current favourite games include Devil May Cry, Persona, Ace Attorney, and Hakuoki.

With contributions from