Adobe Substance 3D Modeler review: better workflow, more compatibility

Substance 3D Modeler shows good promise, but isn't on ZBrush's level... yet.

A screenshot of a 3D model created using Adobe Substance 3D Modeler
(Image: © Future)

Our Verdict

Artists already invested in the Substance ecosystem or wanting a lightweight modelling tool will appreciate Adobe Substance 3D Modeler’s simplicity, but those who want to create larger and more complex scenes will be better served elsewhere.

For

  • Simple and intuitive
  • Regular updates
  • 3D printing workflows
  • VR compatible

Against

  • Lags behind ZBrush
  • Lacks some basic functionality
  • Not appropriate for larger scenes

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Adobe Substance 3D Modeler is part of Adobe’s expanding offering in the 3D market, which has continued to grow in recent years, with the latest addition being its digital sculpting application. Alongside other Substance 3D tools such as Painter and Stager, Modeler is Adobe’s attempt at giving its users a tool for both organic and hard-surface modelling.

But where does Substance 3D Modeler stand when compared to some of the best 3D modelling software on the market today? We got ourselves a copy of the software and gave it a thorough test to find out.

The Verdict
7

out of 10

Adobe Substance 3D

Artists already invested in the Substance ecosystem or wanting a lightweight modelling tool will appreciate Adobe Substance 3D Modeler’s simplicity, but those who want to create larger and more complex scenes will be better served elsewhere.

TOPICS
Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine. 

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