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"We didn’t need to conform to anyone’s standards": a day in the life of Alex Daly
By Natalie Fear published
Daly's founder discusses how she became 'The Crowdsourceress' and the importance of a "holistic and niche" approach to PR.
How to draw a cat
By Kate Oleska last updated
Get top tips for capturing realistic furry felines with this step-by-step guide to how to draw a cat.
"The industry needs a resurgence of creativity": a day in the life John Roescher
By Natalie Fear published
Raw Materials' CEO discusses battling sameness in design with a balance of "rigour and romance".
'We've baked sustainability into our creative process': a day in the life of packaging designer Dane Whitehurst
By Natalie Fear published
Burgopak's creative director discusses what the packaging industry needs to improve for a greener future.
The essential digital art and design skills every creature designer needs
By Ian Dean published
Sojin Hwang, associate art director on New World: Aeternum, reveals what you need to make it in the games industry.
"True innovation is tech-agnostic”: a day in the life of Kiser Barnes
By Natalie Fear published
Red Antler's CCO discusses the metaverse and the importance of emotional resonance through thoughtful design.
ZBrush for iPad: 10 beginner tips to get started in mobile 3D modelling
By Glen Southern published
Pro advice to begin sculpting on iPad.
The best places to sell design online
By Joe Foley last updated
Make extra cash by using the best places to sell design online.
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