GIMP 3.0 review: 20 years on from 2.0, has GIMP kept up with the times?

The granddad of open-source pixel art has finally reached the big 3.0. We've tested it extensively.

GIMP 3.0 Interface
(Image: © Lance Evans)

Our Verdict

Even with a kludgy interface and slower productivity than Photoshop, GIMP is still worth a bit of your attention. It is vastly capable, and can save you from buying an annual subscription to PS. On Linux, it and Krita are your best options.

For

  • Open source & free
  • Capable, if quirky
  • Hoping serious dev will continue

Against

  • Needlessly poor ergonomics
  • UI still in need of work
  • Still missing many features
  • No GPU acceleration

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GIMP 3.0: Key facts

Publisher GIMP.org

Developer The GIMP Team

Price Free and Open Source Software (FOSS)

New features New version, 3.0 featuring new Non-Destructive Editing (NDE) tools, incremental UI improvements, plugin updates and additions.

If you don’t already know, GIMP is an open-source digital image manipulation application that runs on virtually all platforms. And while it has existed since the 1990s, it never became the household name that it should have. This is because, as many parents have been told about their children, it has long been an “under achiever”.

The Verdict
6

out of 10

GIMP 3.0 review: 20 years on from 2.0, has GIMP kept up with the times?

Even with a kludgy interface and slower productivity than Photoshop, GIMP is still worth a bit of your attention. It is vastly capable, and can save you from buying an annual subscription to PS. On Linux, it and Krita are your best options.

Lance Evans

Lance Evans is creative director of Graphlink Media, a boutique creative marketing agency that specialises in building brands and has worked with such high-profile clients as Olive Garden, Miller Beer and AMEX. Lance was an early adopter of digital tools, and was on the original beta team for Photoshop. Lance has written for Creative Bloq on a wide range of topics, from technical photography tips to the ins and outs of branding.