Wacom turns hand-drawn art into VR

The ability to create a drawing using VR isn't exactly new, but it's not cheap. It's easy to achieve amazing results with Google's Tilt Brush software, but to use it you'll need a heavyweight PC and a hunk of expensive VR hardware.

Wacom, however, has other ideas. At SXSW this week in Austin, Texas, it's showcasing a new (cheaper) way to see your work in a VR world. In collaboration with WHITE Inc., creator of the Google Cardboard-like MilboxTouch VR headset, it's come up with a way to draw on paper and then see your work translated into a VR experience.

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Jim McCauley

Jim McCauley is a writer, performer and cat-wrangler who started writing professionally way back in 1995 on PC Format magazine, and has been covering technology-related subjects ever since, whether it's hardware, software or videogames. A chance call in 2005 led to Jim taking charge of Computer Arts' website and developing an interest in the world of graphic design, and eventually led to a move over to the freshly-launched Creative Bloq in 2012. Jim now works as a freelance writer for sites including Creative Bloq, T3 and PetsRadar, specialising in design, technology, wellness and cats, while doing the occasional pantomime and street performance in Bath and designing posters for a local drama group on the side.

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