Master gaming in a whole new way with the School of Game Design
Take gaming from your favourite hobby to your source of income with this training course.
Hundreds of millions of people play games, but only a small number of people make them. Join the elite ranks by enrolling at the School of Game Design. Get lifetime access to this great resource for aspiring game designers on sale now for 98% off the retail price!
If you've ever played a game and thought 'I could make that better', the School of Game Design is for you.This incredible resource is packed with more than 120 hours of actionable content that will teach you the skills you need to bring your dream game to life. You'll master the coding languages and frameworks every designer needs to know, animation and modelling techniques, and much more.
This bundle is valued at $5,999, but you can get it for just $69 (approx. £53). That’s 98% off the retail price for access to lessons that could set you on a new career path, so grab it today!
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.
Thank you for reading 5 articles this month* Join now for unlimited access
Enjoy your first month for just £1 / $1 / €1
*Read 5 free articles per month without a subscription
Join now for unlimited access
Try first month for just £1 / $1 / €1
The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.
Related articles
- "We didn’t need to conform to anyone’s standards": a day in the life of Alex Daly
- How to plan and paint vibrant video game poster art: Duncan Fegredo shares his pro workflow
- "The industry needs a resurgence of creativity": a day in the life John Roescher
- Rick Catizone interviewed: from Night of the Living Dead to Evil Dead 2 to Shudder's Creepshow, reflecting on 50 years in animation