To help you learn to draw comic art we have a lineup of great comic artists and fresh talent for issue 205 of ImagineFX, on sale now. DC and Marvel cover artist Joshua Swaby reveals his process for painting heroes with attitude. His version of Harley Quinn makes our cover!
Swaby's Photoshop training features interesting tips and tricks to improve your character art, with advice on posing, blending skin tones, and his unique digital art style that leaves pencil marks visible for a unique dynamic feel. If you're looking to upgrade your setup to better use Photoshop and follow Swaby's training, then take a look at our rundown of the best laptops for Photoshop.
Buy this print edition of ImagineFX here
This edition is on sale in the UK now and will reach overseas in the coming weeks. If you are still not venturing outside, pleas visit our online store to order your copy for home delivery. You can download us immediately for your iOS or Android device. See below for the full list of digital and print options to be able to get hold of us.
So, what else is in issue 205? Scroll down...
Adi Granov's career advice
Marvel’s Adi Granov, who draws Iron Man for film, video games, and comics, as well as iconic covers for the comic house, offers his career advice to becoming a better artist, and there's no one better to explain how to draw comic art.
Inside this issue you can discover why learning from your heroes matters, how to approach collaborations, and tips for creating dynamic multiple character scenes. All this and he shares some stunning art from his career, including famous cover art for Wolverine, Spider-Man, and more.
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Steve Rude interview
Legendary artist Steve Rude, who’s worked with everyone in the comic industry, offers insights into his approach to art, life, and his career in the latest issue of ImagineFX. The artist began his career in 1981 when he co-created the phenomenal Nexus comic, and has since gone on to paint covers and interior art for Superman, Batman, X-Men, Spider-Man… pretty much all the major characters.
With a cabinet of awards, including eight Will Eisner trophies, the Kirby Award and the Manning Award. When he sits back and reveals how he got his big break, who inspired him, and his approach to comic art it's well worth listening.
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Learn Photoshop, Painter 2022, Clip Studio Paint, and more
Training this issue dips into all manner of comic art skills. The always fantastic David Nakayama redesigns a Golden Age hero for today’s comic generation, Terry Dodson reveals his process for creating perfect comic covers, and indie comic artist Igor Wolski details his advice for creating a detailed Tintin-like ‘ligne claire’ style comic panel.
If you want to jump in and create a digital comic, then our core skills training for Clip Studio Paint's Webtoons tools is a must read. Learn how to setup and create a scrolling digital comic to view on mobile phones with artist Stephinni Martinez Tinoco.
Learn why Judge Dredd matters
Looking to the UK, and the current crop of talented Judge Dredd artists talk about their thoughts on why Mega-City One’s iconic lawman remains a joy to draw and read. There are lessons to be learned here for anyone creating their own characters for comics or other projects.
Artists PJ Holden, Anna Morozova, Jake Lynch, and Tom Foster line up to let us know why Judge Dredd remains consistently inconsistent, and why 2000 AD is a joy to draw for. Plus, they dissect the classic character and reveal how you can adapt what works to create comic characters of your own.
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Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.
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