How to tailor your portfolio to different jobs

The design industry is a big place. And it’s getting bigger. Your options to specialise in a specific disciplines, including illustration and 3d art, are increasing, and with this in mind we’ve met with the leading artists, art directors and animators in the industry to discover what it takes to make it in different areas, from illustration and games to arch-vis and VR. They’ll reveal what an employer looks for in a new artist, the software you should learn and the skills needed to succeed.

Working in illustration

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.