Simple graph reveals the 2 worst types of design client
It's all about the money.
All freelancers know there are downsides to the job; working long hours, often alone, and having to file your own tax returns are just a few. But arguably the worst part of being a freelance creative is dealing with difficult clients. There are those who let you fulfil the whole brief, before they decide they want something completely different, clients who want a branded campaign in a particular colour "because their child likes it", or those that "fix" a design of yours by crudely using one of the best logo designers to make their own version. And those are the relatively good ones.
But have you ever considered that how much of a pain a client is might be related to how much they're paying? Illustrator Corey Brickley has posted a simple graph on Twitter that addresses the client/budget continuum (see below).
The basic idea is that it's the clients who have either the really small or the really big budgets that are the most painful to work with. The ones with the middling budgets tend to be lower down on the "how much of a pain in the ass the client is" scale.
And besides making us smile, the graph seems to have struck a chord with creatives:
There should be a serious study into this phenomenon because this is undeniably trueJanuary 17, 2023
Quite literally this.January 17, 2023
Anecdotally, it sounds pretty accurate to us. For tips on dealing with clients, see our pieces on 5 things a client really wants and on how to stop clients asking for endless revisions (an oldie but a goodie).
Do you think the client/budget continuum works differently? It is not as simple as this graph makes out? Are clients with big and small budgets really that similar? Feel free to send us your own visual representation.
Read more:
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.
- 9 things you need to sort before going freelance
- The best website builder
- The best places to sell design online
Thank you for reading 5 articles this month* Join now for unlimited access
Enjoy your first month for just £1 / $1 / €1
*Read 5 free articles per month without a subscription
Join now for unlimited access
Try first month for just £1 / $1 / €1
Rosie Hilder is Creative Bloq's Deputy Editor. After beginning her career in journalism in Argentina – where she worked as Deputy Editor of Time Out Buenos Aires – she moved back to the UK and joined Future Plc in 2016. Since then, she's worked as Operations Editor on magazines including Computer Arts, 3D World and Paint & Draw and Mac|Life. In 2018, she joined Creative Bloq, where she now assists with the daily management of the site, including growing the site's reach, getting involved in events, such as judging the Brand Impact Awards, and helping make sure our content serves the reader as best it can.
Related articles
- BAFTA Breakthrough 2024 cohort announced - designers, editors, artists and more honoured
- XPPen Artist Pro 24 (Gen 2) review: bigger and better than the rest
- Itch.io's 'No AI' tag is a positive step in the battle against AI slop
- Why Dragon Quest III HD-2D Remake's 'zombie tech' is the future of retro-gaming