![PS6; a PS5 console with question marks](https://cdn.mos.cms.futurecdn.net/LckDwFeXmPDnh5qeTor5nK-320-80.jpg)
Speculation around PS6 (PlayStation 6) is already rife even though PlayStation 5 has yet to meet its full potential. The latest rumour is that Mark Cerny, the PS4 and PS5 designer, is in charge of developing the PlayStation brand and, in particular, creating the PS6. And it could be just five years away.
It's been just over two years since PS5 released (read my PS5 review for a recap of how the game's console is performing) but rumours continue to emerge that Sony has plans for both a PS5 Pro and a PS5 Slim, and now PS6 is looking more realistic.
It should be noted that news of Mark Cerny designing PS6 is not confirmed by Sony, but given Cerny has designed both PS4 and PS5 (as well as PS Vita) and has been heading up patents for new PlayStation tech as lead system architect, it seems a given he's remaining in charge of PlayStation hardware development. The Tweet from @PS6Countdown seems confident (below).
RUMOR: Mark Cerny is working very hard on developing the future of the PlayStation Brand which is very likely to be the #PS6 #PlayStation6 more information to be shared in the years ahead pic.twitter.com/DlmTAQGvvPFebruary 21, 2022
A document released to the public during the probe by UK’s Competition and Markets Authority (CMA) on the pending Microsoft Activision deal, reveals plans for Sony to release PS6 in 2027, that gives us five years of peak PS5 until Sony starts a cross-gen launch.
This matches with an interview for Game Informer with Sony's Executive VP of Hardware Engineering Masayasu Ito, who confirmed PS5 has a six to seven year life cycle. I'd suggest Covid has added a couple of years to this, making 2027/28 a likely launch window.
"Indeed, in the past, the cycle for a new platform was seven to 10 years, but in view of the very rapid development and evolution of technology, it's really a six to seven-year platform cycle," Masayasu told Game Informer.
If Sony follows its successful PS4 rollout, then a PS5 Pro is very likely to happen this year, with a lower cost PS5 Slim launching closer to the arrival of PS6. So what do we know that fits into this timeline? And is PS5 really following PS4's schedule? Leading PlayStation Tweeter Tom Henderson has some ideas (below).
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On all the PS5 Pro/Slim rumors - I don't think it's a pro or slim, My understanding is that it's just "gen 2" of the regular PS5.The normal PS5 will cease production at the end of this year and the new model will start in April and begin selling in September.January 23, 2023
First up, recent rumours that suggest Sony has patented a new way to deliver accelerated ray tracing on PS5 via a bespoke 'ray tracing unit'. But digging deeper and neither Nvidia or Sony's traditional tech partner, AMD, has such a unit in development. This would suggest this improved tech is not actually for PS5 Pro but instead it's for PS6.
This plays into speculation from well-placed leaker Tom Henderson, who prefers to interpret Cerny's role as leading the creation of PS6 rather than PS5 Pro. He took to Twitter to suggest a PS5 Pro could actually be a '2nd Gen' PS5, due to expensive and hard to source components.
I'd suggest the truth is somewhere in the middle of all this rumour mill muddle; I'd wager a PS5 'upgrade' made from easier to source components and possibly a boost in performance will happen early this year, perhaps as soon as summer to fit with the launch of Marvel's Spider-Man 2 (now PS5-only) a little later, with a new PS5 Pro launching next year (likely with an updated UI, improved SSD and an upgraded AMD processor).
Any time Mark Cerny pops onto Twitter is going to grab headlines and speculation around the future of PlayStation, even if it's from other people talking about him. It does look like Cerny is heading up PS6 development, and that's a good thing. It means a consistency of thought across three generations of hardware (though PS Vita fans are still feeling left out) ensuring everything from UI and UX to design will feel like iterations on a theme.
Read more:
- The best PS5 games
- PSVR 2: everything you need to know
- PSVR 2 review: next-gen virtual reality has arrived
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Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.
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