How to create epic environment designs

Epic environment

This environment design would suit a big-budget film

This workshop and Photoshop tutorial will take you through my process for painting a grand, fantasy structure set within an epic landscape, as well as revealing some of my drawing tips. You'll see how to handle light, atmospheric perspective and depth, to create a interesting, moody scene.

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Raphael was art director on the first Assassin's Creed game and Prince of Persia while at Ubisoft Montreal, but then left to create art and concepts for films such as Terminator Salvation and Jupiter Ascending. He's now at back at Ubisoft, as brand art director on the Assassin's Creed franchise.
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