Working on a commission: advice from professional digital artists

Working on a commission; a dragon holding a lantern approaches a girl
(Image credit: Devin Elle Kurtz)

Working on a commission and producing work that realises someone else's creative vision is an art in itself. You’ll need to juggle tasks like pricing, contracts, feedback and payment, and there's opportunity for miscommunication and other inefficiencies to throw a spanner in the works. 

Building a solid process that works for you and your clients is essential for making sure it all runs smoothly. We have some excellent articles on how to take commissions and how nail your next character art commission, but below three leading artists share their tips for handling commissions.

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Tanya Combrinck

Tanya is a writer covering art, design, and visual effects. She has 16 years of experience as a magazine journalist and has written for numerous publications including ImagineFX, 3D World, 3D Artist, Computer Arts, net magazine, and Creative Bloq. For Creative Bloq, she mostly writes about digital art and VFX.

With contributions from
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