How to
Latest How to
![Using RADiCAL plugin for Unreal Engine to motion capture an animated character, by Paul Hatton](https://cdn.mos.cms.futurecdn.net/bdfKryVnKdhXijbXPnfqvB-320-80.jpg)
How to animate a character with mocap
By Paul Hatton published
Paul Hatton transfers motion-capture data to a digital character model using RADiCAL Live with Unreal Engine 5.2.
![Using a 3D scanner to create a digital scan of a bust of a head, by Paul Hatton](https://cdn.mos.cms.futurecdn.net/8zB83QPXxmmEArbEWfWpYX-320-80.jpg)
How to use a handheld 3D scanner
By Paul Hatton published
A simple workflow for capturing a perfect 3D scan.
![Creating a 3D render of a goblin character, by Nicolas Guillet](https://cdn.mos.cms.futurecdn.net/uL5YcbMxFvki7w4HYZjrrJ-320-80.jpg)
Create a detailed fantasy character in 3D
By Nicolas Guillet published
Follow Nicolas Guillet’s workflow in ZBrush, Blender and Substance 3D Painter.
![Generating a natural environment with Procedural Content Generation tools in Unreal Engine 5, by Jingtian Li](https://cdn.mos.cms.futurecdn.net/Y2ZJDH2i9fMC6i2RCV42zF-320-80.jpg)
How to use Unreal Engine 5's new procedural tools
By Jingtian Li published
Quickly create a lifelike environment with Jingtian Li.
![Using Blender and Adobe 3D Substance Painter to render a demonic character, by Elena Leonteva](https://cdn.mos.cms.futurecdn.net/Py5FwMzYd4t3qcaY9QQQbZ-320-80.jpg)
How to sculpt and texture a demonic bust in Blender and Substance 3D Painter
By Elena Leonteva published
Build a fearsome character with artist Elena Leonteva.
![Using ZBrush to create a 3D sculpture of Raphael from Teenage Mutant Ninja Turtles, by João Sousa](https://cdn.mos.cms.futurecdn.net/AP3Qn4Zk5gpMu4USZGg3XB-320-80.jpg)
How to create a stylised character using ZBrush
By João Sousa published
Learn how to craft visually appealing characters and clean, polished meshes in ZBrush with João Sousa.
![Using 3D software to render photorealistic 3D environments, by Mario Leone](https://cdn.mos.cms.futurecdn.net/GSdvwkinmtBboft2BWJjSR-320-80.jpg)
How to build stunning realistic environments in 3D
By Mario Leone published
Here's how Mario Leone used Unreal Engine, Gaea and NukeX to create three captivating landscapes.
![Using Blender to create atmospheric concept art of a man rescuing a child from a burning building, by Nenad Nacevic](https://cdn.mos.cms.futurecdn.net/a794P5XceRAsGJCQo9sC3k-320-80.jpg)
How to use Blender to create atmospheric concept art
By Nenad Nacevic published
Discover how Nenad Nacevic used Blender to make a fiery finale to the dramatic story in his personal project.
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