How to
Latest How to
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How to animate a character with mocap
By Paul Hatton published
Paul Hatton transfers motion-capture data to a digital character model using RADiCAL Live with Unreal Engine 5.2.
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How to use a handheld 3D scanner
By Paul Hatton published
A simple workflow for capturing a perfect 3D scan.
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Create a detailed fantasy character in 3D
By Nicolas Guillet published
Follow Nicolas Guillet’s workflow in ZBrush, Blender and Substance 3D Painter.
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How to use Unreal Engine 5's new procedural tools
By Jingtian Li published
Quickly create a lifelike environment with Jingtian Li.
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How to sculpt and texture a demonic bust in Blender and Substance 3D Painter
By Elena Leonteva published
Build a fearsome character with artist Elena Leonteva.
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How to create a stylised character using ZBrush
By João Sousa published
Learn how to craft visually appealing characters and clean, polished meshes in ZBrush with João Sousa.
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How to build stunning realistic environments in 3D
By Mario Leone published
Here's how Mario Leone used Unreal Engine, Gaea and NukeX to create three captivating landscapes.
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How to use Blender to create atmospheric concept art
By Nenad Nacevic published
Discover how Nenad Nacevic used Blender to make a fiery finale to the dramatic story in his personal project.
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