Make realistic 3D hair and fur in 3ds Max and V-Ray

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Creating realistic 3D portraiture will more than likely include simulated hair, but there may also be many other situations when a hair modifier is useful in a scene. Not only for dressing a human head, but also for clothing items, fabrics, animal hair, carpets and grassy surfaces to name but a few. 

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Simon works freelance at 3DArtvision. He has worked professionally both as an architectural visualiser and 3D artist for 20 years in Holland and the UK
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