How to make a realistic sports car render

Over the past years, I have been honing my skills in lighting and rendering as well as some other techniques with various rendering engines like Arnold for Maya, Renderman, V-Ray, and mental ray, as well as other engines. The principles are the same for every render engine, but to make this car I will explain the principles and techniques that I use for V-Ray to get this render. 

Every render engine has three basic rendering principles: lights, camera and shaders. I live and die by these principles every time that I render. 

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Rafael is a designer, digital sculptor and a CG generalist with over 15 years' experience in the CG art industries. He specialises in solving complex problems.