How to create a stylised 3D character for games

This 3d art tutorial will focus on the creation of a semi-stylised avatar in iClone’s Character Creator. I will demonstrate the character morphing process using a base model and then show the transformation into my new character design using a combination of both Character Creator morphs and sculpting customisations.

We will mainly work in Character Creator and have a look at the Essential Morphs and Skin packs. Additionally, we will use the free modelling tool Sculptris to refine some elements of the mesh. You don’t have to be an expert at modelling with Sculptris, as we will only do basic modelling with it.

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Tobias Kolodziey has worked as a production manager in the animation and CGI industry for several years. He launched Studio ToKomotion in 2011 and since then has worked on several client projects.
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