Get started in Amazon Lumberyard: setting up

Amazon's new game engine, Lumberyard, is free and great for anyone with a budding interest in game and asset creation. This set of basic steps is the first in a series of Lumberyard walkthroughs. We're going to start by creating a very basic scene in Lumberyard. The tutorial will explore the simple workflow basics you'll need to master in order to start creating inside this platform. 

In coming tutorials we'll make it more complex by creating a small level, complete with assets we'll rig and texture, before moving into atmospherics and cinematics to really show what can be done in Lumberyard from scratch. We'll also lightly cover AI, storytelling, sound, compiling and debugging. 

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Cirstyn Bech-Yagher

Cirstyn is a freelance CG artist and educator, with over 15 years' experience in 3D. Her clients include AMD and Daz, and she has written for 3D World magazine for a number of years. She is a certified agile (software) project manager, an avid reader and gamer.

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