How to create a Redshift Proxy in Cinema 4D

Cinema 4D is great at many things, but it can slow down when it has a lot of objects in the scene, which is a real problem when rendering geometry.

Redshift, the GPU-powered, biased render engine, has become popular with many 3D artists because of its blisteringly fast render speed and ability to handle much more geometry than other GPU render solutions. 

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Mike Griggs

Mike Griggs is a veteran digital content creator and technical writer. For nearly 30 years, Mike has been creating digital artwork, animations and VR elements for multi-national companies and world-class museums. Mike has been a writer for 3D World Magazine and Creative Bloq for over 10 years, where he has shared his passion for demystifying the process of digital content creation.

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