5 tips to improve your VR creations

Vertex workshop leader Glen Southern shares his top tips to help you improve your VR sculpting.

Virtual reality isn’t new. It’s been tried many times before and failed a fair few of those times. Sculpting in VR on the other hand is a different story. With modern hardware and machine specs it’s now a very viable way of concepting, designing and actually building 3D models, including characters and creatures.

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Rob Redman is the editor of ImagineFX magazines and former editor of 3D World magazine. Rob has a background in animation, visual effects, and photography.

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