Vertex Week: using historical references in video game art with Jehanne Rousseau

Using historical references in video game art

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

Read more
Clair Obscur Expedition 33 art influences; watery scenes from a fantasy video game, showing colourful coral and mines and creatures
Clair Obscur: Expedition 33's art director jokes how he wanted to make a 'realistic version of SpongeBob'
Raid character design tips; a female queen character in red leather armour carrying a large axe
Game art tips: how to breathe new life into a classic character design
Avowed key art; a skull with plants and coral growing from it
Dissecting Avowed's beautifully abstract artwork, and how it was made
Making Eternal Strands;
How Eternal Strands' complex chaos was made possible
Wanderstop indie game; A vibrant digital illustration portrays two characters seated on a park bench, along with other elements of a whimsical, animated setting.
"The environment is like a character in the game": how Wanderstop's world design blends Art Nouveau and Impressionism
Asterism indie game
How hand-crafted indie game Asterism mixes digital art and papercrafts
Latest in Events
Artwork for MESHFair
30 leading 3D and VR artists to explore spatial computing at MESHfair 2024
MESHfair 2024
MESHfair announces 2024 Open Call for 3D, Metaverse and VR Artists
A collection of ASUS Zenbook Duo computers in different configurations on a table
The 3 things I'm aching to review from CES 2024
BAFTA Breakthrough 2023; two people photographed on blue and red backgrounds
2023 BAFTA Breakthrough winners: "It gives the games industry a level footing, culturally, with other industries"
Quentin Blake in front of his illustrations
The first-ever National Illustration Day is coming (and it's about time)
Unity Awards; a logo on a screen
Vote now in the 15th Unity Awards
Latest in Features
AI generated images of a male creative director and a female parent
AI's gender bias is even worse than reality
Augustinas Paukšte waving out of a window
"I tried to be a human orchestra": a day in the life of creative director Augustinas Paukšte
Lady Phyll
"She embodies strength, resilience, and pride": Ron Timehin on photographing LGBTQ+ icon Lady Phyll
Atomfall hands-on; various scenes from a video game set in a 1950s England after the apocalypse
"We wanted it to feel big" – playing Atomfall from an art director’s perspective
Best video game architecture; a woman stands in front of a city scene, in the distance is a mix of gothic and modernist buildings
The best video games for architecture and design fans
Among The Trolls by Avantgarden Games;
How Unreal Engine 5 is harnessed to blend photoreal environments with fantasy folklore in Among The Trolls