The VFX secrets behind Marvel's Venom character

After producing post-apocalyptic horror comedy Zombieland and crime drama Gangster Squad, filmmaker Ruben Fleischer entered into the realm of superheroes with Venom.

The Marvel film tells the story of Venom, a volatile parasitic alien symbiote that inhabits other beings, as it finds a host in investigative journalist Eddie Brock (Tom Hardy). This relationship comes to the boil as Brock uncovers the nefarious plans of a survivalist corporation known as the Life Foundation run by Carlton Drake (Riz Ahmed).

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

TOPICS
Trevor Hogg

Trevor Hogg is a freelance video editor and journalist, who has written for a number of titles including 3D World, VFX Voice, Animation Magazine and British Cinematographer. An expert in visual effects, he regularly goes behind the scenes of the latest Hollywood blockbusters to reveal how they are put together. 

Latest in VFX
Framestore Barbie VFX; a doll of a man stands in front of an art board
Framestore experts explain key VFX jobs on projects like Barbie
Whiskytree VFX; a domed golden building on a waterfall from Thor
Star Wars VFX studio Whiskytree is bucking the downturn and expanding
The Creator; a child robot pats another robot
The Creator's ingenious VFX detail that's changed how I watch the movie
The Creator; a child stands in front of a large robot
Making The Creator's VFX: "we filmed in a guerrilla-efficient way"
Napoleon VFX; a man on a horse
Revealing the VFX behind Ridley Scott's Napoleon - "he's just an incredible artist"
Concept art for Ancient Powers
How to create concept art for VFX
Latest in Features
Pittura, a short film made at ArtFX
"We wanted to talk about AI and its relationship to art" – how we made 2025’s VES Student Award-winning animation Pittura
Stanley 'Artgerm' Lau; a vibrant, dynamic illustration showcases Spider-Gwen in a dynamic action pose amidst a cityscape, radiating a sense of energy and playful confidence
"Art is not easy. You have to suffer in joy" – Stanley 'Artgerm' Lau reflects on what it takes to succeed in comic art
Your House indie game art interview; A stylised illustration depicts a young woman seated, seemingly contemplative, in a setting that combines elements of a comic book panel and a vintage aesthetic
"This is a game you can read, or a book you can play” – solving the visual design of Your House, a detective game crossed with a Daniel Clowes comic
one.com
How to build a website for your creative business quickly and easily
AI generated images of a male creative director and a female parent
AI's gender bias is even worse than reality
Augustinas Paukšte waving out of a window
"I tried to be a human orchestra": a day in the life of creative director Augustinas Paukšte