Reallusion releases its ActorCore Library for NVIDIA Omniverse

A scene of people in a warehouse
(Image credit: Reallusion and Bentley Systems)

Reallusion, the developer of Character Creator and iClone real-time animation software, has released new ActorCore content for NVIDIA Omniverse™. ActorCore offers a large selection of AI-controllable 3D characters and mocap animations, significantly reducing workflow and increasing production efficiency for crowd rendering for use in AEC (architecture, engineering, construction) simulations and visualisations.

Already deployed in digital twin projects including NVIDIA drive simulations and BMW manufacturing visualisations, ActorCore’s 3D content have been quickly adopted by professional animators not only in archviz applications but in media entertainment, games and films.

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Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.