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'This was a real challenge,' says 3D artist of their pensive portrait of a soldier of the future
By 3D World staff published
This 3D character artist created a pensive portrait of a soldier of the future, using 3ds Max, ZBrush and more
A practical guide to using AI in architecture
By Ian Dean published
Breaking workflow bottlenecks.
Game art careers: how outsourcing studios are helping to make games from Halo to Borderlands
By Chuck Byas published
Production director Chuck Byas explains how game art creation is changing.
Logos in 2024: This year was both pivotal and controversial
By Tom May published
Three big themes emerged within logo design in 2024.
The best typography of the 1960s, chosen by the experts
By Tom May published
It was an era in which geometric shapes and new technologies revolutionised lettering forever. Our experts look back on the best typefaces of the 1960s.
Inspired by Halo, this stunning sci-fi landscape is a real-time render from Unreal Engine
By 3D World staff published
Inspired by the Halo videogame franchise, this stunning sci-fi landscape is a real-time render from Unreal Engine
AI in 2024: A bold new direction for creatives, or a dangerous dead end?
By Richard Hill published
We review the biggest artificial intelligence stories that affected artists and designers this year, and look for a few trends to track into 2025.
The best VR games I played in 2024, including Batman: Arkham Shadow, Vendetta Forever and a surprise PSVR 2 entry
By Alan Wen published
From new releases to worthwhile updates, it's been a surprising year for VR.
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