Nightdive Studios are masters of retro game remakes - this is how it's done

Recently, I took a look at the best upcoming remakes and remasters, and one company that is globally renowned as an expert at both is Nightdive Studios. Formed in 2012, the firm has been behind well-received remasters of games like Quake, Blade Runner, Doom 64, Turok and the upcoming Star Wars: Dark Forces, and in 2023 it launched a loving remake of the seminal 1994 immersive sim System Shock. 

Many of these games release for the best games consoles and some on the best retro consoles. So what's the secret to crafting a video game remaster? I caught up with the Nightdive Studios members Stephen Kick, Samuel Villarreal, Justin Khan and Max Waine to find out.

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Lewis Packwood
Video games journalist

Lewis Packwood has been writing about video games professionally since 2013, and his work has appeared in The Guardian, Retro Gamer, EDGE, Eurogamer, Wireframe, Rock Paper Shotgun, Kotaku, PC Gamer and Time Extension, among others. He is also the author of Curious Video Game Machines: A Compendium of Rare and Unusual Consoles, Computers and Coin-Ops (White Owl, 2023).

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