Inside the Substance texturing tools

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We all know the name of Substance by now, right? This suite of texturing tools has reinvigorated the games industry and is used by the biggest game studios, but that doesn’t stop indies from giving Allegorithmic’s software a try. Allegorithmic’s MAT Contest, which was launched for the first time in 2017, was a first for the company, and a huge success to boot, too. 

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Carrie Mok

Carrie is a content marketing editor for EPM.Digital. She previously worked as editor 3D Artist Magazine, and has written for publications across tech, entertainment, knowledge and more, including Retro Gamer, Play Magaazine, Scholastic Books, iCreative, Gadget Magazine, History of Royals Magazine and more.