A beginner's guide to displacement and bump maps

If you’re new to CGI, you may feel that there are far too many tools to choose from in a dizzying array of software. By breaking everything in CGI down, I want to arm artists with the knowledge of which tool is best. With this in mind, let's explore materials and shaders by looking at bump and displacement maps. But first, let's look at why these maps are different to normal maps.

What's the difference between bump maps and normal maps?

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Mike Griggs

Mike Griggs is a veteran digital content creator and technical writer. For nearly 30 years, Mike has been creating digital artwork, animations and VR elements for multi-national companies and world-class museums. Mike has been a writer for 3D World Magazine and Creative Bloq for over 10 years, where he has shared his passion for demystifying the process of digital content creation.

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