3D news 2019 roundup: We look back at the biggest stories of the year

And so another year draws to a close, and it’s been a busy one in the ever-expanding world of 3D... although a lot of it felt quite familiar. Several smaller outfits were gobbled up by the big guys, while lots of companies jumped on the software-as-service subscription bandwagon. Pixologic released yet more free updates for ZBrush, while big hitters Adobe and Autodesk produced a series of solid updates without really delivering anything revolutionary. 

It was also good year for free stuff, whether it’s the continued onslaught of Blender (the best free 3D modelling software, we think), the launch of yet more free online asset sites or Intel’s popular image denoising technology, which is everywhere these days. Here are some of the bigger events that hit the headlines in 2019…

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Steve has been interested in CG for many years. He’s a regular contributor to 3D World and edited the magazine for two years, and has worked for other magazines including Edge, T3, Official UK PlayStation magazine, Laptop magazine and Windows Visa: The Official Magazine. For Creative Bloq, he mainly contributes tutorials and reviews creative kit.

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