Zibra AI's new Unreal Engine plug in brings real-time volumetric VFX for games and virtual studios

Ukrainian deep-tech creative solutions company Zibra AI has today announced the launch of its newest plugin for Unreal Engine 5 and Houdini. ZibraVDB aims to bring film-quality, real-time volumetric VFX for games, virtual production studios and CGI studios in film and TV by utilising GPU-powered compressed VDB effects. 

The company says ZibraVDB replays large VFX volumes stored in OpenVDB format within Unreal Engine, delivering up to 100x compression and rendering times twice as fast as Unreal’s Streaming Virtual Texturing (SVT). The tool opens up new possibilities for realistic scene lighting, offering a high compression rate and minimal visible difference between compressed and decompressed VFX.

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Joe Foley

Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.

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