"It feels exactly like we wanted it to": the making of Ultraman: Rising

Ultraman: Rising VFX
(Image credit: Netflix)

You can date Ultraman: Rising as far back as 2001, when the film was first born in the mind of writer and director Shannon Tindle. Pitched to a swathe of studios, the project was eventually picked up by Netflix and released back in June. The development work that had been undertaken over the previous two decades was there for Tindle, his co-director John Aoshima, and their collaborators at ILM Feature Animation to build upon.

Key to the pleasure of way that it distinctively evokes the 1960s styling of the original series, visual identity and energy of a contemporary movie. The film is appropriately designed in terms of both character design and environments.

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

TOPICS

Visual effects journalist.