How Wicked's terrifying flying monkeys were created

When it comes to Wicked's VFX we've heard how the amazing Defying Gravity sequence was made, discovered why the Ozdust Ballroom scene was important and seen 31 pieces of beautiful concept art; now ILM's VFX supervisor Pablo Helman reveals how the famously frightening flying monkeys were made.

One of the scariest elements of all things Oz have always been the flying monkeys, and Wicked vividly brings them to life. Pablo notes of the process of determining the degree of intensity with which to depict the monkeys’ transformations, sprouting wings that allow them to fly that, "It goes back to the way that we think about the The Wizard of Oz (1939). It’s also horrific because Elphaba doesn’t intend for this to happen."

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

TOPICS
James Clarke
VFX journalist

James has written about movies and popular culture since 2001. His books include Blue Eyed Cool: Paul Newman, Bodies in Heroic Motion: The Cinema of James Cameron, The Virgin Film Guide: Animated Films and The Year of the Geek. In addition to his books, James has written for magazines including 3D World and Imagine FX.

With contributions from
Read more
Making the VFX of Wicked; an Emerald City in a poppy field
How Wicked's magical VFX was made (and why a single scene was make or break)
Elphaba sits on broom
Why Defying Gravity was Wicked's "most difficult sequence" to film
Wicked concept art; a painting of a monkey's face
31 pieces of spellbinding Wicked concept art, from flying monkeys to the epic Emerald City
Star Wars Skeleton Crew; three children and a small alien elephant
Love Neel? Here's how DNEG nailed the perfectly lovable, endearingly anxious look for Star Wars: Skeleton Crew's popular hero
Star Wars Skeleton Crew VFX; a scene of a blue screen studio swipes to reveal a vast golden mint rendered using CG software
Behind the scenes of Star Wars: Skeleton Crew – iconic Star Wars shots and epic world-building secrets!
Making the VFX of Mufasa: The Lion King; lions rendered in 3D
Making the VFX of Mufasa: The Lion King has been "very personal" - how the 1994 movie, Unreal Engine and pride in the craft brought the prequel to life
Latest in VFX
Star Wars Skeleton Crew VFX; a scene of a blue screen studio swipes to reveal a vast golden mint rendered using CG software
Behind the scenes of Star Wars: Skeleton Crew – iconic Star Wars shots and epic world-building secrets!
Star Wars Skeleton Crew; three children and a small alien elephant
Love Neel? Here's how DNEG nailed the perfectly lovable, endearingly anxious look for Star Wars: Skeleton Crew's popular hero
Star Wars Skeleton Crew; a person wielding a vibrant blue lightsaber stands in a dark, tunnel-like setting
"Everyone thinks they know what a lightsaber looks like, but now I really know," teases the DNEG artist behind Star Wars: Skeleton Crew
Whiskytree battle damage effects tutorial
Create gnarly battle damage for vehicles using a mix of Maya and Nuke
After Effects lightning tutorial
How to use Adobe After Effects to create a lightning effect the easy way
Lion King CGI: Simba
Technicolor's closure takes down MPC, The Mill and Mikros Animation – but is AI the answer?
Latest in News
Nintendo Switch game deals
I've found tons of Switch game deals in time for Nintendo Direct – save up to 50%
A screenshot from an Unreal Engine 5 GAS game demo
Free Unreal Engine 5 plugin reduces the repetition in game development
AI-generated images of memes that copy the Studio Ghibli art style
Studio Ghibli memes show OpenAI's new image generator is out of control
magic eye 3d
An artist made a 3D 'Magic Eye' style artwork in Blender and I can't stop looking at it
Godot maintenance release Godot 4.4.1
Did you download Godot 4.4? Upgrade right now to fix 125 bugs
Coca-Cola
Coca-Cola just resurrected its most iconic campaign ever