VFX
Latest about VFX
Pro animation advice from the team behind Paramount Pictures' Knuckles
By Paul Hatton published
Outpost's animation supervisors, Oliver Dale and Peta Bayley, as well as creature supervisor Dan Zelcs share their insights.
Making Fallout in Unreal Engine 5 - merging old and new film techniques
By Ian Dean published
AJ Sciutto shares what Magnopus learned from making Amazon's hit series.
Branching Out: Inside Whiskeytree's VFX success story
By 3D World staff published
Founder and CEO Jonathan Harb lifts the lid on the studio’s story and its phenomenal success in turbulent times.
How to animate a character with mocap
By Paul Hatton published
Paul Hatton transfers motion-capture data to a digital character model using RADiCAL Live with Unreal Engine 5.2.
Making the VFX for Netflix's Atlas
By Joe Foley published
MPC reveals how it made the most challenging sequence in the upcoming sci-fi movie.
Kickstart your VFX career at the National Film and Television School
By Sponsored published
Gain unrivalled industry-standard visual effects training in a real studio environment.
Age of the Ape: Uncovering the VFX behind Kingdom of the Planet of the Apes
By 3D World staff published
Witness first-hand the primate ingenuity involved in making the fourth instalment of the iconic franchise.
Flights of Creativity: the VFX behind Masters of the Air
By James Clarke published
DNEG visual effects supervisor Xavier Bernasconi discusses working on high-flying WWII series.
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