How to create your own comic
Discover the tips, tricks and drawing techniques that artist PJ Holden uses to produce a comic with Manga Studio.
10. Letters entertain you
Dialogue in comics is 'spoken' left to right, so to ensure readability you need to stage the panel such that the characters appear as they speak.
Failing to do so could leave you with crossed dialogue tails or, worse, insufficient room for the dialogue.
11. Panel to panel
Panel four is a small reflection of panel two, and while panel five is a change of scene, the two-way mirror where you can see the old man tending the bonsai maintains the panel-to-panel continuity, which is so useful in storytelling.
While the backgrounds on each panel are very basic, by keeping the relationship between the man and the tree consistent it's easy to tell that each panel follows the other in a fairly simple, linear fashion.
Shortcut: Colour toggle X and C (PC only) Enables you to quickly switch between the foreground and background colours.
12. Lights out!
The robot steps out into a darker room. By keeping this panel in shadow and the nurobot in silhouette, it's easy to tell that the mood and scene has shifted.
The suggestion of the robot coming out of the door, and the positioning of the old man and the tree in a large window suggests this is an observation room of some kind.
13. A shady robot
The original idea here was to show a full headshot of the nurobot. This would suggest that the nurobot is to the old man as the old man is to the bonsai tree.
But it would have more power if we kept some mystery about the nurobot. By keeping its face in shadow and cropping in, it leaves room for all sorts of questions.
14. Full stop
I like the last panel of the last page of a comic to resonate – it's the final punctuation mark on the story.
The script and layouts had the old man tending his bonsai tree, but a last-minute brainwave suggested a stronger image would be the iconic shape of the bonsai tree on its own.
It's a strong image, but on its own it implies that the old man is no longer able to tend to it.
15. Ch-ch-changes!
At this point, having made a departure from the script, I'd run it by the writer and editor.
More often than not these changes are welcomed: sometimes the drawing you do turns up an idea that's even better than that in the script, and it's one of the reasons that comics is a magical collaborative medium.
Although, less often, sometimes it turns out you've radically altered the writer's intent and you may need to rein it in a bit! But because I'm the writer on this particular strip, I like the change!
16. Think ink!
Page pencilled, it's time to go at it with inks. I start with the last panel, since it looks the most fun to draw, and begin inking using the Turnip pen.
The tree bark, in particular, is enormously enjoyable to draw. It's the sort of noodly work I do while watching a TV show.
Stepping back a little, I decide to remove the panel border on this frame. It doesn't need it and it feels like a nice moment.
17. Inking around
I move on to inking panel one (I tend to jump around a lot when inking). Inking traditionally, I'd always start with the last panel and work my way backwards through each panel, which stops the pencils from smudging.
This obviously isn't a factor on digital inks, so I hop around depending on my mood. I'll add some effects later using an Ink Splatter pen.
18. Toning it up
One of the distinct features of manga (and a feature of Manga Studio) is screen tone, so I apply one of the broader screen tones to the full page by dragging and dropping a screen tone from the Materials folder.
I then erase the tone or reapply it by using any of the normal pen tools. I add some tone, specifically to foreground elements, to help push them further into silhouette without losing them entirely to black.
19. Letters
No comic is complete without some letters, so panel by panel, I type up the script and draw captions and dialogue using the Manga Studio lettering tools.
I make sure that they don't dominate the art. Lettering is a highly skilled art form on its own. I'm a firm believer that the best way to learn to draw comics is to simply draw comics.
Lettering them marks that final step and enables you to step back and see what you've learnt. And, really, no matter how many pages you've drawn, there's always something new.
Custom brush: Pencil Side On
This is a pencil tool with a texture that's also designed to give a
broader stroke when a Cintiq pen is held at an angle. I use it to create rough drawings, or shade fill areas of black.
Custom brush: Spray Pen
This pen uses a scanned-in splatter of black ink, to give me a semi-random ink splatter effect. It's great for stars or building texture. I use it in panel one to create the night sky.
Words: PJ Holden
PJ Holden has been drawing professional comic books for over a decade. In that time he's worked for Games Workshop, 2000 AD, Dynamite and Image Comics. He's also the co-creator of Numbercruncher with Si Spurrier published by Titan Comics.
This article originally appeared in ImagineFX magazine issue 95.
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