Design isn't just about pixels

You're a master at choosing the perfect Pantone, you design flawlessly within grids and you know all the keyboard shortcuts to every command in the Adobe Creative Suite. You've put in the extra hours, overdosed on caffeine more times then you can count and even learned how to code on weekends. You'd like to think you're a big deal. So, is that it?

I'd like to think not. Design isn't just about making things look good. It takes far more than good taste and understanding colour theory to make you a good designer. Of course understanding both will be an asset, but these aren't the only areas we should be focusing on.

It's important to take into account that whole other world of design that extends past studio hours. The physical world. From the everyday experiences that spark the ideas to the realistic mindset of the individual who executes them. It's the human aspect that defines us as designers.

Lose your ego

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq.