Create cross-platform games with GameMaker: Studio

  • Knowledge needed: Basic coding, basic CSS, logical thinking
  • Requires: Windows PC, GameMaker: Studio (Free, Standard or Professional)
  • Project Time: 1-2 hours

Have a great idea for a game but don’t have any coding experience? Want to create a game but have limited resources and time available? Not sure which app stores you want to publish your game in and want to keep your options open? If these are questions you’ve posed, we suggest you give GameMaker: Studio a try. It provides all you need to create a game and then publish it to run natively on multiple app stores including the Chrome Web Store, Facebook, Windows 8, OS X, the App Store, Google Play, Windows Phone 8 and many others. Studio offers a simple to use, drag-and-drop interface, which allows novice game developers to jump right in and have a prototype up and running in a matter of minutes, while more advanced users can make use of its powerful built-in, games-oriented scripting language, giving them access to a host of ready-made features they would otherwise have to create themselves.

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The Creative Bloq team is made up of a group of design fans, and has changed and evolved since Creative Bloq began back in 2012. The current website team consists of eight full-time members of staff: Editor Georgia Coggan, Deputy Editor Rosie Hilder, Ecommerce Editor Beren Neale, Senior News Editor Daniel Piper, Editor, Digital Art and 3D Ian Dean, Tech Reviews Editor Erlingur Einarsson and Ecommerce Writer Beth Nicholls and Staff Writer Natalie Fear, as well as a roster of freelancers from around the world. The 3D World and ImagineFX magazine teams also pitch in, ensuring that content from 3D World and ImagineFX is represented on Creative Bloq. 

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